Welcome to my Mobile Development Site!

Lab 1

Element

Default Event

Records

Data Type

Max/Min

Button On "Click" Text within "Selected option: " Boolean N/A
Text Input On "Change" or "Input" Text within "text_input1 entered text: " or "text_input1 current text: " String N/A
Radio Button On "Change" Checked Radio Button Boolean N/A
Dropdown On "Change" Text within "Options Boolean N/A
Slider On "input" Slider Value Numbers 0-100
Checkbox On "Click" Checkbox clicked? Boolean N/A
Checkbox On "Click" Checkbox clicked? Boolean N/A
Image On "Click" Text within "Selected option: " String N/A
Canvas On "Click" Canvas clicked at: Ordered Pair of canvas click String N/A
Text Area On "Change" Text String N/A
Graph On "Bar" Graph Numbers String N/A

Lab 2

This app does not work the same on mobile devices because it depends upon mouse movements, which do not exist on mobile phones.The program can only tell where your finger is, not how it glides.

Lab 3

Below is a QR code and an iframe to the Lab Text Adventure.

Lab 4

This app is similar to Whack-a-Mole, but with Mickey Mouse instead.

Lab 3

What variables are being used?

THe variables used are inputOne, inputTwo, firstInput, operation, calcText, value1, value2, and result

How does “parseInt()” help with the code?

"parsInt()" turns the string of numeric characters into numbers, so they can be added.

What events are already specified? What needs to be added?

The one button, the two button, the plus button, and the equal button are all programmed already, but all of the other numbers and operations still need to be programmed